AI roleplay practice · Autessa Roleplay
Pre-call brief and mic check
Every Autessa Roleplay exercise opens with a pre-call brief: the trainee reads their goal, what good looks like, who they are about to talk to and how the conversation starts, then checks their microphone before the call connects. It sets up deliberate practice instead of a cold start.
The problem it solves
A roleplay without a brief tests memory, not skill
If a trainee does not know the situation, the goal or who is on the other end, the session becomes a guessing game and the score means little. Real reps prepare for real calls. The brief gives them the same footing: what they know, what they do not, and what a good outcome would be.
What you get
- The scenario name, one-line description and badges for difficulty, time limit and pressure mode.
- A "Note from your coach" card when the exercise was assigned with a note.
- "Your brief": a paragraph on the trainee's goal, what they know and what they do not.
- "What good looks like": the scenario success goals, in plain language.
- "How this starts": whether the character opens after you say hello or waits for you.
- "Who you are talking to": the character's avatar, name, role and company.
- A character picker, with each character's demeanor, when the coach let the trainee choose.
- A microphone check that listens for your voice and says "Sounds good", plus a typed fallback if the mic is blocked or missing.
The run-through
How does pre-call brief and mic check work?
- SCENE 1
Read the situation
The trainee reads the brief and the goals. The hidden brief and the character's tells stay hidden.
- SCENE 2
Pick a character, if offered
If the assignment did not pin one and the scenario allows several, choose who to practice with.
- SCENE 3
Check the microphone
Say something; the meter moves and the check reads "Sounds good". If the browser blocks the mic, the check explains how to allow it.
- SCENE 4
Start the call or type instead
Press "Start the call" for voice, or "Use text instead" to run the same exercise by typing.
The cue sheet
What appears on the brief
| Option | What it does |
|---|---|
| Badges | Difficulty (Easy, Moderate or Hard), time limit in minutes, and Pressure when pressure mode is on. |
| Coach note | The note written on the assignment, signed with the coach's name. |
| Your brief | The scenario trainee brief. If none was written, the page says so. |
| What good looks like | The scenario success goals, one per line. |
| How this starts | "The call connects. Say hello and they will begin." or "You open the conversation." |
| Character picker | Shown when the character is not pinned and the scenario lists more than one. |
| Microphone check | States: Not checked, Say something to test it, Sounds good, None found, Could not check, or blocked by the browser. |
The cast
Who can do what?
| Who | Can |
|---|---|
| Trainee | Read the brief, pick a character when allowed, check the mic and start. |
| Coach | Write the brief and goals on the scenario, pin a character and add a note on the assignment. |
Connected
How it connects to the rest of Roleplay
Questions
Questions about pre-call brief and mic check
Does the trainee see the hidden brief?
No. The brief shows the trainee brief, goals and opener only. The hidden brief and the character's tells are visible only to people who can author content.
Why check the microphone before the call?
So "is my mic working?" is answered before the call starts rather than after it fails. The check opens its own short-lived stream and closes it, so the browser does not show a recording indicator the whole time.
Can the trainee choose who to practice with?
Yes, when the coach let the trainee choose and the scenario lists more than one character. Otherwise the assigned character is shown.
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